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#1
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Is it possible/how to include 3d shapes with the library
Hello,
I've ran into a problem creating a custom library of materials handling equipment. I have created a number of 3D shapes using sketchup, assigned them to task executers, added some flexscript code, and added to a custom library. As long as I used this library with the same model that I used to create the library, everything was working fine. After I created a new model, however, I noticed that the shapes were not working. When I pull the object from the grid, it appears invisible. I suspect the problem may be due to shapes not being pre-loaded to the Media Files repository. What is the correct workaround? Can I include shapes with the library same way they are stored in the model, i.e. without having to distribute .skp files along with the .fsl? Thanks! Vadim Last edited by Vadim Fooks; 11-04-2012 at 08:25 PM. |
#2
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It sounds like that your path to your shapes aren't correct. In most cases the path is relative to your model ("..\myshapes"). If this is the case please use absolute path ("c:\myshapes").
Please remember that flexsim has the option "Embed media with model" in "Model Settings" Greetings Carsten |
The Following User Says Thank You to Carsten Seehafer For This Useful Post: | ||
Steven Hamoen (11-05-2012) |
#3
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Thread | Thread Starter | Forum | Replies | Last Post |
Where to get 3D shapes (tractor trailer) | pcloutier | Q&A | 3 | 12-27-2013 12:46 PM |
Operator Shapes (by Ben Wilson) | shafizad | Q&A | 1 | 08-07-2012 03:31 PM |
DLL-Project - include stdafx.h | Carsten Seehafer | User Development | 4 | 11-14-2011 02:56 AM |
3D shapes with ProE | Dane Lee | Q&A | 3 | 08-21-2010 01:19 AM |
Loading 3D-Shapes | Jiri Vacek | Gripes and Goodies | 1 | 10-10-2008 05:08 AM |