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#1
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Transfer a mobile object by another mobile object
An old question:
Is there a way to transfer a mobile object by another mobile object e.g. transfer a transporter from G/F to 1/F by a elevator Regards, Kelvin |
#2
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Kelvin,
Your old post deals with how to hand a flowitem from one TE to another: http://www.flexsim.com/community/for...light=operator Instead of passing a flowitem in the Load and Unload tasks pass the TE. So, the Coordinated task sequence would do the following steps:
Good Luck, Brandon
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thats not normal. Last edited by Brandon Peterson; 06-16-2008 at 12:19 PM. |
#3
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Another way to model operators using an elevator is to not actually use an elevator object itself, but rather to set up a network node system with a Traffic Control object to regulate.
This way doesn't have quite as nice animation as using coordinated task sequences, and it requires a bit of tweaking of the network nodes to make it function the way you want, but it's just another idea. ( You could get tricky with code and the network node triggers to do cooler animation if desired. ) You can also use virtual distances on the network nodes to take into account how long it takes the elevator to operate. Attached is a small example, although not perfect, of how you can model operators using an elevator by using network nodes and a traffic control. |
#4
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Elevator Dummy
Hi, heres is my try.
I made a elevtor dummy.You can simply put it into yout network and use the standard task or just the use transport. The Elevator can will show the right useages and also works for a capacity >1. I think 3 levels is as complex as it gets, above this I recommend using more advanced concepts. Any how, this is simple and can be build into a modell quickly by dragging in the userlib objects. I build a few modells with elevators moving TEs now, and this solution seems to be nice and easy for not to many levels. I think I will upload it into the downloadsection too.
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kind regards Nico. Last edited by Nico Zahn; 06-16-2008 at 02:21 PM. |
#5
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If you want to plan out the OP, do not use the stopobject command, because if the OP is not reaching the aimnode before the object which is transported by the elevator, the OP will not be released anymore. Use the delay task with a waiting station instead!
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kind regards Nico. |
#6
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Nico,
I finally got around to taking a look at your elevator_dummy model. I'm not sure I understand what is going on in the model. I see boxes going up and down via a standard Flexsim elevator, and then I see operator follow network nodes for the most part, but then every once in awhile they "jump" to another layer represented by a VisualTool. Is this what I'm supposed to be seeing? Cliff |
#7
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Hi Cliff,
what you see is a network which stopps the TE when he comes to a node where there would be the elevator. Then a item is created and transported by the parallel running elevator. The moment this item leaves the queue the nodeedge is opend, and the te is travelling (jumping) to its aimnode. This aimnode is opend when the item which is transported by the elevator reaches its aim. So the TEs are delay in the way they would be when they would use the elevator, but they do not have to leave the network to be load as as a flowitem. For me this did the trick, I could use standard travel task for the TEs and see the utilization of the elevator even with a capacity bigger than 1. I admit it does not look very nice but for results it is as good as having a more complicated model which would be diconnecting TEs, loading the TEs into the elevator and connecting them again to the network on another floor.
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kind regards Nico. |
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