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#1
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Adding textures
Hi,
we´ve tryed to load some textures on flowitems and ran into following very interessting fact. If we change texture of a flowitem in flowitem bin, it replaces the existing one in main tree and in the pickoption after the first one was added. Everytime we load another texture to a fixed ressource, a new one is added as well in main tree as in the pickoption. By the way, is there a way to Import a large number of textures into FlexSim instead of loading one after another manually?
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Hemmi |
#2
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You could try loadimage()..
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The Following 3 Users Say Thank You to Jason Lightfoot For This Useful Post: | ||
Sebastian Hemmann (12-15-2015) |
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