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#1
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Turn Kinematics
Hello,
How can the new Turn kinematics be used? The value KINEMATIC_TURN_XY is not recognized in Flexsim or the dll (for module). If I try the value 3, 4 or 5 (as TRAVEL = 1 and ROTATE = 2), the object I apply the kinematics to, will always rotate around its y axis. Esther |
#2
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Same problem here...
Last edited by Carsten Seehafer; 02-15-2013 at 04:40 AM. Reason: Wrong answer ;) |
The Following User Says Thank You to Carsten Seehafer For This Useful Post: | ||
Esther Bennett (02-15-2013) |
#3
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Oops, turn kinematics won't be available till the next release. I guess we accidentally put a later version of the user manual in with the last release.
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#6
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It looks like we still haven't added the turn kinematic macros, but otherwise the turn kinematics work now. I've attached a sample model. The key is you will have to define the macros yourself for now:
#define KINEMATIC_TURN_XY 3 #define KINEMATIC_TURN_YZ 4 #define KINEMATIC_TURN_ZX 5 |
The Following 6 Users Say Thank You to Anthony Johnson For This Useful Post: | ||
Tom David (12-10-2013) |
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