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#1
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Stop and reset an animation
Hi,
this may be a bit of a stupid question but I'll ask anyway. I have a queue of operators walking along a network path. Over time a queue builds up and the operators will stop. Now what happens is that the operators freeze in their position which can be the middle of a step which looks weird. I tried to play around with two commands on the OnArrival trigger of the network node:
What I'd like to use is a resetanimation(traveler) command, but that doesnt exist. I've got the feeling that I overlook something here. So what is the simple solution to stopping and resetting the animation of a walking operator? Cheers, Stephan
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--- You can't have it both ways. |
#2
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I had a similar problem which I solved by adding a delay after the animation to give it a chance to finish. IMHO it makes sense because you probably do not want to start the next action, before the one simulated by this animation is finished.
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The Following 2 Users Say Thank You to Vadim Fooks For This Useful Post: | ||
Stephan Seidel (10-29-2012) |
Tags |
animation, operator, stopanimation, walking |
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