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Overriding default states for a taskexecuter
Ladies and Gentlemen,
I am trying to implement a model involving tugger operations in the warehouse. In my model a tugger and each of attached carts are a separate instance of a taskexecuter. The problem is that since the tugger is not transporting any flowitems it is stuck in the state STATE_TRAVEL_EMPTY, regardless of what it is doing. I tried using setstate() as a part of my task sequence, but the state gets overriden as soon as the proxytask TASKTYPE_TRAVEL kicks in. I need to collect the state data separately for the tugger traveling on its own, traveling with loaded carts, and traveling with empty carts, so just moving a dummy flowitem into the tugger to force a switch to STATE_TRAVEL_LOADED will not solve my problem. Also, is there a way to execute a trigger on a state change? Thanks! V. |
#2
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search this forum with the term: onstatechange
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The Following User Says Thank You to Steven Hamoen For This Useful Post: | ||
Vadim Fooks (07-02-2012) |
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