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  #1  
Old 09-13-2011
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Exclamation How to set the flow of a Truck if it has a container

Hi!, i need some help, i have finished the model of our CT but i have been required to include in the model a new process that is already under implementation.

The fact is that when a truck arrives at a point (Gateroad or Networknode) it can flow in two directions, depending if it carries a container or if its doesnt.

In what i need some help is how to indicate the truck which flow to take. I have already seen some options like in the properties of the gateroad, in flow section in the "send to port" option, but i have no idea of how to make it work.

I hope some one can help me!
  #2  
Old 09-13-2011
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You can use content(item) to see whether the truck has a container.

The content() of an empty truck is 1 (just the chassis). The content of a truck with container(s) is greater than 1.
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  #3  
Old 09-13-2011
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Thank you, i have been able to make it work in Gate Roads, but all my other connections are made with network nodes, so my question is if i can do the same operation using them or i have to change that part of my connection with Gate Roads?
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Objects travel along the network in the shortest path to their destination. Control the destination by using the condition and the network path choices will be done automatically.
  #5  
Old 09-14-2011
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Thank you, in that case i think that´s not the solution for what i´m trying to do, so, is there a way to make trucks go in a different flow depending on a case? I already try to do it with gateroads but it seems not to work if i put it between NetworkNodes or between YardtoGate and GateSink.
  #6  
Old 09-15-2011
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It would be a lot easier to help you if you would attach your model so we can see what you are doing and why it isn't working for you.

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gateroad truck output


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