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  #1  
Old 11-24-2010
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Default Network Node Error

I've just recently started working with version Flexsim version 5. Liking it very much so far, however I am having all kinds of trouble with my network nodes if I update them by adding a new object and nodes to the path. Especially if I delete a section of the path and then add a node between the previous two nodes. When I amend the path to accomodate the new object/nodes I am seeing everything from pick up/drop off at a completely different node than I have designated to multiple exceptions and/or trapped transports. I am doing nothing different than I have in previous versions. Has something changed in V5 with NN's? What can I investigate to fix my network now that it is corrupted?

Thanks so much,
Ryan
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Old 11-24-2010
Jason Lightfoot Jason Lightfoot is offline
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Default

Check in the tree for multiple NetworkNavigator objects - that can cause all sorts of mis-behaviours. If there are multiples you can delete them and one will be recreated on reset.
  #3  
Old 11-24-2010
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Ryan Haferbecker Ryan Haferbecker is offline
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Default

Thanks for the reply. I've checked the tree for Network Navigator objects. I have one object named "Default Navigator". If I delete that item it does not recreate on reset and I don't get a Default Network Navigator either. However if I add another Network Node to the model I immediately get a Default Network Navigator object. This NN problem has happened twice now for me in this model both times now I have rebuilt the entire network to resolve.


Thread Thread Starter Forum Replies Last Post
Network node TreeView shafizad Q&A 5 08-25-2010 04:33 AM
How to color network node Nico Zahn Q&A 5 05-25-2010 07:04 AM
Create Network Node At Reset Sung Kim Q&A 1 04-13-2010 08:42 AM
Network Node Question Gavin Douglas Q&A 1 10-16-2008 02:24 PM
Release from Network Node Gavin Douglas Q&A 2 06-12-2008 12:39 PM


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