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In my spare time, I've been making some cool models that use Flexsim's 3d graphics capabilities. I've attached four such models.
First, there's an improvement on my earlier surface graph. It graphs a user function z=f(x,y,t). It calculates each point once (instead of four times) and it has a smooth gradient of the colors. It needs to be compiled, but I have the model do it automatically. There is a vector field plotter which draws a 3d vector field <x',y',z'>=<-z+3*cos(t),y+z*0.5,x+2*sin(t)>. All the arrows are the same length, and their brightness indicates their magnitude. I also used the vector field plotter to draw the electric fields around two particles of equal mass and opposite charge in a stable circular orbit around each other. Only a Los Alamos native would think of using Flexsim for particle physics. I'm going to ask the members of the forum the same question I've been asked around the office: Is there any use for this stuff out there? |
The Following 2 Users Say Thank You to Alex Christensen For This Useful Post: | ||
tobias.biemueller (06-25-2008) |
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