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Q&A Using Flexsim and building models

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Old 12-18-2013
Ramesh Pinn Ramesh Pinn is offline
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Default Change origin from parent to global

Is there a function in FlexSim that allows me to change the origin of an object from its parent to model's origin?

For example, if I drag and drop a processor onto a visualtool, its x,y,z coordinates are based on origin being at visualtool's x,y,z. Is there a translation function allows changing this origin to the visualtool's origin (whic is 0,0,0 in the model)?
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Old 12-18-2013
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Steven Hamoen Steven Hamoen is offline
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Default

look at the vectorprojectx, y, z functions
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Old 12-18-2013
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Thanks Steven. That worked.


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