ATTENTIONThis FlexSim Community Forum is read-only. Please post any new questions, ideas, or discussions to our new community (we call it Answers) at https://answers.flexsim.com/. Our new Question & Answer site brings a modern, mobile-friendly interface and more focus on getting answers quickly. There are a few differences between how our new Q&A community works vs. a classic, threaded-conversation-style forum like the one below, so be sure to read our Answers Best Practices. |
flexsim.com |
#1
|
|||
|
|||
Two camera on Single screen together
Hi,
I am looking for solution to have two camera one is at certain angle to have over all view of model operations and other one is behaving like pip (picture in picture) both of them in one screen itself. Basically pip camera picture is more for zoom in. I have seen this feature in Anylogic, quite sure it must be with flexsim as well. Kindly suggest. Regards Shashank Trivedi |
#2
|
|||
|
|||
Hello,
just tried this using a custom gui, just one perspective on top of another... regards Pablo Concha Erilkin |
The Following User Says Thank You to Pablo Concha For This Useful Post: | ||
shashanktrivedi (06-03-2011) |
#3
|
||||
|
||||
Here's a simple mockup. I created a custom graphical user interface, then copied the standard perspective view from VIEW:/standardviews/perspective, and copied a second one inside the top view. I added OnPreDraw attributes to the views so they sync with each other, and positioned the inner view on the top left of the main view. Then I made it the model control GUI. Lots of things could still be done, i.e. it doesn't work with orthographic projection, etc.
|
The Following 4 Users Say Thank You to Anthony Johnson For This Useful Post: | ||
shashanktrivedi (06-03-2011) |
#4
|
|||
|
|||
Thanks all.
Anthony will be possible for you to send flexsim 4.5 version since i am having this one. In your reply attached model is flexsim 5 version hence it is not running in my version. Look forward to your reply. Regards Shashank Trivedi |
#5
|
|||
|
|||
Camera behaviour
Hi
I like the perspective in perspective. But is it possible to change the viewpoint of the cameraview by codes in a trigger. perhaps changing the zoomed view during a proces from the queue to the source. ( it doesn't have to be dynamic) How should the code look like ? And is it possible to dynamically rotate a perspective to a certain angle? and how should this code look like? Kind regards, KvThiel |
#6
|
||||
|
||||
Hi,
for me it sounds as if you are looking for some kind of flypath and this you can create in "Tools/Presentation/Presentation Builder" very easy. Even dont´t have to use any code or triggers in this solution.
__________________
Hemmi |
#7
|
|||
|
|||
Thank you sebastian, but I still didn't get exactly what I want.
is it possible to use this presentation tool on a GUI screen only ? Because I want to create a videowall of 5 perspective views (camera views). On a certain point in time, one or two camera's have to rotate on their own axis (z-axis), so two camera positions have to change while the other 3 will hold their position. But I can't find a way to change and update the perspective views in an active GUI. Could someone help me, please Kind regards, KvThiel |
#8
|
||||
|
||||
You can set the viewpointx, viewpointy, and viewpointz attributes of a 3d view to pan it. You can set the viewpointrx, viewpointry, and viewpointrz attributes to rotate. You can edit the viewmagnification and viewpointradius to zoom in and out.
|
Tags |
camera, view |
Thread | Thread Starter | Forum | Replies | Last Post |
Single Conveyor loading/unloading machines | Ken Wiley | Tips and Tricks | 4 | 10-22-2010 06:58 AM |
Screen won't refresh using stop and go | Steven Hamoen | Q&A | 2 | 08-20-2010 01:22 AM |
Multiple operators at different locations performing a single processor | Paul Dowling | Q&A | 4 | 06-04-2008 03:08 AM |
Dispay information on separate screen | Maurits Brandt | Tips and Tricks | 1 | 10-09-2007 02:23 AM |
Controlling the camera view to be focused on a moving object in your model. | Regan Blackett | Tips and Tricks | 0 | 08-03-2007 10:12 AM |