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#2
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Your first problem should be solved by using the pickoption setrot in the OnReset Trigger of your tractor.
setrot( current, 0, 0, 20);´ worked fine.
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Hemmi |
The Following User Says Thank You to Sebastian Hemmann For This Useful Post: | ||
Hao Zhou (12-27-2010) |
#3
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For your second question I don´t find a better solution than using a second Networknode and blocking the space between the two networknodes with a trafficcontrol.
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Hemmi |
#5
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Hi Mr.Hemmann
I still cannot get a solution for problem two. Could you please explain it in detail? or anyone have other ideas? Thanks Last edited by Hao Zhou; 01-06-2011 at 03:09 AM. |
#6
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Purely my administrator doesn´t allow me to load up anything here. So I only can explain, what I´ve done.
Added another networknode between your last two nodes and connected it with the others. Added a trafficcontrol and conected it with the new and the last networknode. In the trafficcontrol there should be the standard settings: "Mutual Exclusion" as Traffic Control Mode, and "1" as Maximum Number in Area. Now the function in your model is, that never more than one transporter can be between this two networknodes.
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Hemmi |
The Following User Says Thank You to Sebastian Hemmann For This Useful Post: | ||
Hao Zhou (01-07-2011) |
#7
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Another idea, I just got is, to load the truck to the transporter. Probably as a flowitem, with the grafic shapes of a truck, so the flowitem looks like one. And set the position of the flowitem with setloc() in the OnLoad trigger of the transporter behind the transporter.
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Hemmi |
#8
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Quote:
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#9
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This way you would need some physics for your trailers!? Don´t got any experience with this.
Could be possible to use Transporter as Trailer, that all drive in order to each other. The transporters got physics and everyone moves arround the corners on its own. Maybe anybody else got a better solution. Because my idea sounds very long winded.
__________________
Hemmi |
The Following User Says Thank You to Sebastian Hemmann For This Useful Post: | ||
Hao Zhou (01-08-2011) |
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