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#1
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How to let items stand up on covneyor?
Hi, I want items on a conveyor stand up. I don't want to use setsize function.
I upload a model, it use kinamatic. The items stand up, but half of its body is hidden in the conveyor. This is not what I want. Any idea? |
#4
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OK, how about this, after this I am out of ideas.
If you change the centroid value of the textured colour box to 0 then it rotates around the left hand corner of the part? If you then change the rotation to -90 degrees it then stands on end. However the rotation does not look very smooth anymore? Anth |
The Following User Says Thank You to Anthony Timmiss For This Useful Post: | ||
zhang xin (11-05-2009) |
#5
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Another problem, if I change 100 to 10 in the following sentence, items stand up strangely. I want them to stand up in one place, not moving and stand up simultanesly. Oh, am I asking too many question? Because I am doing a project, I meet many problems.
double kinx=100*(getkinematics(getvarnode(current,"convki nematic"),KINEMATIC_X,1,time())-getlabelnum(item,"startx")); |
#6
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You could just change the Orient Y, Orient Z, and Z Offset values for the conveyor if you just want it to immediately stand up when you get to that conveyor.
If you want to use kinematics to rotate items over time while they are on a conveyor, you should use a BasicConveyor object, not the regular conveyor. If you want to know how the BasicConveyor works, check out the sample models that use it and read the documentation on the commands that are associated with it. The commands all begin with bc, such as bcsetitemconveystate(). Last edited by Phil BoBo; 11-19-2014 at 06:00 PM. |
The Following User Says Thank You to Phil BoBo For This Useful Post: | ||
zhang xin (11-05-2009) |
#7
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yes, I want to use kinematics to rotate items over time while they are on a conveyor. And some type will stand, others will not.
I'll see bcconveyor. thanks |
#9
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