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An item enters the system and is getting conveyed.
One issue was how to convey the item over the edge which is done by switching x and y size and using yoffset on the conveyor.
The second issue was how to cut the item info half. This is done by changing the size of the item, make a copy of this item and put them in the right position on the conveyor.
A basic conveyor is used, because with the standard conveyor in Flexsim it is not easy possible to set the location of items on the conveyor. There also might be some issues with the events if items are moved into the conveyor.
Anyway, it’s a little example and shows how it is possible to do the job with the BasicConveyor object.
To get access to the BasicConveyor, open the Library Tree, search for the BasicConveyor node. Right click on the node and make it a dragdrop source (Prefs/dragdrop source). Then just place the object directly form the library tree into your model layout (left click and hold and move the mouse pointer in the ortho view and release).
The conveyors have a label “OutputConsole”. If this is set to one some information getting printed out to the output console.
Attention:
Do not delete or rename the object Logo_FlexsimD, because otherwise the model will not work correctly. Also do not rename, delete or rerank other objects.