This FlexSim Community Forum is read-only. Please post any new questions, ideas, or discussions to our new community (we call it Answers) at https://answers.flexsim.com/. Our new Question & Answer site brings a modern, mobile-friendly interface and more focus on getting answers quickly. There are a few differences between how our new Q&A community works vs. a classic, threaded-conversation-style forum like the one below, so be sure to read our Answers Best Practices.
An ASRS vehicle build from a BasicTE by using kinematics.
Model from Anthony Johnson with some modification from tomtheAtom.
- BasicTE-Page
OnBeginOffset: Travel along my own x axis
and do arm movement.
OnUpdateOffset: Update kinematics.
OnFinishOffset: Update kinematics.
Pick Offset - Place Offset: Execute standard
pick place offset functionality.
Stop Object - Resume Object: Execute
standard stop resume
functionality.
- TaskExecuterTriggers
OnReset: Set to init position
Attention:
Do not delete or rename the object Logo_FlexsimD, because otherwise the model will not work correct. Also do not rename, delete or rerank other objects.