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Q&A Using Flexsim and building models

  #1  
Old 11-04-2012
Vadim Fooks's Avatar
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Default Is it possible/how to include 3d shapes with the library

Hello,
I've ran into a problem creating a custom library of materials handling equipment. I have created a number of 3D shapes using sketchup, assigned them to task executers, added some flexscript code, and added to a custom library.
As long as I used this library with the same model that I used to create the library, everything was working fine. After I created a new model, however, I noticed that the shapes were not working. When I pull the object from the grid, it appears invisible. I suspect the problem may be due to shapes not being pre-loaded to the Media Files repository.
What is the correct workaround?
Can I include shapes with the library same way they are stored in the model, i.e. without having to distribute .skp files along with the .fsl?
Thanks!
Vadim

Last edited by Vadim Fooks; 11-04-2012 at 08:25 PM.
  #2  
Old 11-04-2012
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Default

It sounds like that your path to your shapes aren't correct. In most cases the path is relative to your model ("..\myshapes"). If this is the case please use absolute path ("c:\myshapes").

Please remember that flexsim has the option "Embed media with model" in "Model Settings"

Greetings

Carsten
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  #3  
Old 10-15-2015
Axel Kohonen
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Check this post on how to do it.

https://www.flexsim.com/community/fo...4612#post14612

Axel
  #4  
Old 10-21-2015
Rahel Carolina
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Hi all, how to find the "packedmedia" node. Because I only found "Tools" below the "Model".
I also tried to find it with the search engine, but found nothing.
Is it something that I should create manually?
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  #5  
Old 10-21-2015
Axel Kohonen
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Hi Rahel,

You need to expand the model node by clicking the ">"-sign that appears when you click the model node in the tree. See the attached image.

Axel
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