ATTENTION

This FlexSim Community Forum is read-only. Please post any new questions, ideas, or discussions to our new community (we call it Answers) at https://answers.flexsim.com/. Our new Question & Answer site brings a modern, mobile-friendly interface and more focus on getting answers quickly. There are a few differences between how our new Q&A community works vs. a classic, threaded-conversation-style forum like the one below, so be sure to read our Answers Best Practices.


flexsim.com

Go Back   FlexSim Community Forum > FlexSim Software > Q&A
Downloads

Q&A Using Flexsim and building models

  #1  
Old 11-23-2008
syseo's Avatar
syseo syseo is offline
Flexsim User
 
Join Date: Aug 2007
Location: Korea
Posts: 290
Downloads: 439
Uploads: 0
Thanks: 249
Thanked 63 Times in 41 Posts
Rep Power: 211
syseo has a spectacular aura aboutsyseo has a spectacular aura about
Default How to display the conveyors flow on the 2nd and third floor

Does anyone have experiences to display the conveyors on the first, and second floor, Rack through to second floor?

The height of the racks are located at the ceil of the second floor.

The ASRS vehicles of the racks transport items to the racks through to second floor.
The input and output conveyors are located at both the first and second floors.

How can I display the second floor and the conveyors on it ?

For example, can the second floor be displayed as half transparency as the first floor to be looked fine?

I want to hear or receive the experiences or ideas.

Regards.
  #2  
Old 11-24-2008
Brandon Peterson's Avatar
Brandon Peterson Brandon Peterson is offline
The Flexsim Consultant
 
Join Date: Jul 2007
Location: Salt Lake City, Utah
Posts: 382
Downloads: 29
Uploads: 6
Thanks: 192
Thanked 516 Times in 235 Posts
Rep Power: 490
Brandon Peterson has a brilliant futureBrandon Peterson has a brilliant futureBrandon Peterson has a brilliant futureBrandon Peterson has a brilliant futureBrandon Peterson has a brilliant futureBrandon Peterson has a brilliant futureBrandon Peterson has a brilliant futureBrandon Peterson has a brilliant futureBrandon Peterson has a brilliant futureBrandon Peterson has a brilliant futureBrandon Peterson has a brilliant future
Default

I have done this before and there are a few different ways to do it. First is to do exactly what you are asking and make the second floor conveyors transparent to a certain degree. To do this copy and name the texture for the conveyor you are using to a different name. The texture is changed in the parameters GUI in the upper right of the first tab. Next open the renamed texture and make the entire picture (or parts if you desire) grey or black depending on the level of transparency you want (black = 100% transparent). Then save that file as name.tpj or name.tmp depending on whether the file was a jpg or bmp.

The second way of making the first visible is you place all of the second floor equipment in a Visual Tool. You can then make a GUI that will toggle the draw contents of the Visual Tool. This will effectively make the second floor disappear and then reappear.

I have attached the see through texture that I was using. This is not a default texture for a conveyor though, instead it will draw a mostly transparent box with slightly less transparent arrows on it to indicate the direction of travel.

Good Luck,
Brandon
Attached Files
File Type: zip SeeThrough.zip (558 Bytes, 291 views)
__________________
thats not normal.
The Following 2 Users Say Thank You to Brandon Peterson For This Useful Post:
Tom David (11-24-2008)
  #3  
Old 11-28-2008
syseo's Avatar
syseo syseo is offline
Flexsim User
 
Join Date: Aug 2007
Location: Korea
Posts: 290
Downloads: 439
Uploads: 0
Thanks: 249
Thanked 63 Times in 41 Posts
Rep Power: 211
syseo has a spectacular aura aboutsyseo has a spectacular aura about
Default

Quote:
Originally Posted by Brandon Peterson View Post
I have done this before and there are a few different ways to do it. First is to do exactly what you are asking and make the second floor conveyors transparent to a certain degree. To do this copy and name the texture for the conveyor you are using to a different name. The texture is changed in the parameters GUI in the upper right of the first tab. Next open the renamed texture and make the entire picture (or parts if you desire) grey or black depending on the level of transparency you want (black = 100% transparent). Then save that file as name.tpj or name.tmp depending on whether the file was a jpg or bmp.

The second way of making the first visible is you place all of the second floor equipment in a Visual Tool. You can then make a GUI that will toggle the draw contents of the Visual Tool. This will effectively make the second floor disappear and then reappear.

I have attached the see through texture that I was using. This is not a default texture for a conveyor though, instead it will draw a mostly transparent box with slightly less transparent arrows on it to indicate the direction of travel.

Good Luck,
Brandon
Thank you for your kindness.
I am making the second floor to use Visual tool as container.
I will try to do as you said. And then I will upload the result of model.

Thanks again.

Tags
floor, multi level


Thread Thread Starter Forum Replies Last Post
Recycling Flow Items Joe Allen Q&A 1 09-16-2008 03:57 PM
Question about Conveyors Gavin Douglas Q&A 6 09-15-2008 10:57 PM
different capacity for different flow item for a same TE KelvinHo Q&A 10 08-28-2008 08:12 AM
How to improve display of large 3D shapes such as floor layouts. Steven Hamoen Tips and Tricks 3 04-10-2008 08:10 AM
Conveyors, and more conveyors Davie Stomp Q&A 8 01-27-2008 11:35 AM


All times are GMT -6.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
Copyright 1993-2018 FlexSim Software Products, Inc.