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Gripes and Goodies Software problems and suggestions

  #1  
Old 02-15-2011
michaelsmith michaelsmith is offline
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Lightbulb Dispatcher & Operators Suggestion

As a suggestion for the next version being able to create operators from a dispatcher would be good for quickily creating variable work forces. Simply connect the dispatcher to the required objects and specify the number of operators (also the form they take Man/Truck/Other) that will be linked to it.

(Apologies if there is a simple way of doing this already!)
  #2  
Old 02-15-2011
Jens Mühlheimer Jens Mühlheimer is offline
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Default

You could realize this quite easy with this custom code:

// at least the creation of your operators. You might have to customize the code to really fit your needs and then it's not so simple anymore, because you would need some checks if you have already the desired number of operators and so on. But it might be a start

Code:
 
/**CS: Create additional operators*/
treenode current = ownerobject(c);
int numitems = 1; // Number you would like
for (int index = 0; index < numitems; index++)
{
createinstance(node("/Operator",library()),model());
objectconnect(current,last(model()));
}

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  #3  
Old 02-16-2011
michaelsmith michaelsmith is offline
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Jens

Thanks for that one, now if we could just get that added to a button in the Dispatcher Properties Window or as a Standard Trigger.
  #4  
Old 02-16-2011
Jason Lightfoot Jason Lightfoot is offline
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Default

Already started this here and have now used with the experimenter successfully.
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michaelsmith (02-16-2011)

Tags
dispatcher, operator


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