ATTENTION

This FlexSim Community Forum is read-only. Please post any new questions, ideas, or discussions to our new community (we call it Answers) at https://answers.flexsim.com/. Our new Question & Answer site brings a modern, mobile-friendly interface and more focus on getting answers quickly. There are a few differences between how our new Q&A community works vs. a classic, threaded-conversation-style forum like the one below, so be sure to read our Answers Best Practices.


flexsim.com

Go Back   FlexSim Community Forum > FlexSim Software > Q&A
FAQ Downloads Calendar Search Mark Forums Read

Q&A Using Flexsim and building models

Reply
 
Thread Tools Display Modes
  #1  
Old 06-07-2016
Adarsh Jeyes
Guest
 
Posts: n/a
Downloads: 3
Uploads: 0
Default Conveyors: Elevators and Lowerators

Is there a way to construct this form of a conveyor (lowerator)? (Refer attached picture)

I have attached a model where I used the old conveyor module, and add a lot of sections to it. (Refer attached model)

Is there a faster and easier way to achieve the same?
Attached Thumbnails
Click image for larger version

Name:	elevator%203.png
Views:	1044
Size:	60.2 KB
ID:	3280  
Attached Files
File Type: fsm Conveyor (Lowerator).fsm (16.1 KB, 983 views)
Reply With Quote
  #2  
Old 06-07-2016
Axel Kohonen
Guest
 
Posts: n/a
Downloads: 22
Uploads: 0
Default

Hi Adarsh,

So you want it to be rounded in the z-diraction and that is what is hard to achieve?

Axel
Reply With Quote
  #3  
Old 06-07-2016
Adarsh Jeyes
Guest
 
Posts: n/a
Downloads: 3
Uploads: 0
Default

Hi Alex,

Yes, I'm looking to curve the conveyor by a certain angle in the z-direction.

I want to get the box transferred from the overhead conveyor system to the conveyor system at the ground level using that lowerator.
Reply With Quote
  #4  
Old 06-08-2016
Jörg Vogel's Avatar
Jörg Vogel Jörg Vogel is offline
Flexsim User
 
Join Date: Sep 2007
Location: Hannover, Germany
Posts: 643
Downloads: 35
Uploads: 0
Thanks: 802
Thanked 665 Times in 410 Posts
Rep Power: 628
Jörg Vogel has a reputation beyond reputeJörg Vogel has a reputation beyond reputeJörg Vogel has a reputation beyond reputeJörg Vogel has a reputation beyond reputeJörg Vogel has a reputation beyond reputeJörg Vogel has a reputation beyond reputeJörg Vogel has a reputation beyond reputeJörg Vogel has a reputation beyond reputeJörg Vogel has a reputation beyond reputeJörg Vogel has a reputation beyond reputeJörg Vogel has a reputation beyond repute
Default

Hello Adarsh,

the conveyor module is typically 2D may by with a raise in height a 2 1/2 D system. You can place the conveyor system in a visual plane object and rotate the plane around an axis. That is just a workaround, because you have to find a method to rotate the items with a photoeye on entry to the new orientation.
The shape of the plane can be unvisble by unmarking "show 3D shape" in the general tab of the properties window.

Jörg
Attached Thumbnails
Click image for larger version

Name:	zx-conveyor_system.jpg
Views:	1005
Size:	61.4 KB
ID:	3286  
Reply With Quote
The Following 2 Users Say Thank You to Jörg Vogel For This Useful Post:
Axel Kohonen (06-08-2016), Manoj Kumar (06-28-2016)
Reply

Tags
conveyor, lowerator, visual

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Using elevators to transport TE's Christian Norregaard Q&A 4 07-31-2013 03:41 PM
Water Conveyors? Gutirallo Tips and Tricks 0 12-20-2011 07:42 AM
Returning elevators to a certain position when idle Christian Norregaard Q&A 1 10-25-2011 02:09 PM
Question about Conveyors Gavin Douglas Q&A 6 09-15-2008 10:57 PM
Conveyors, and more conveyors Davie Stomp Q&A 8 01-27-2008 11:35 AM


All times are GMT -6. The time now is 07:04 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.
Copyright 1993-2018 FlexSim Software Products, Inc.