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Q&A Using Flexsim and building models

  #1  
Old 11-18-2009
juan alberto juan alberto is offline
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Default coordinate axis

Hi all,


How can I change the coordinate axis of an object?



Thanks.
  #2  
Old 11-24-2009
LINWEIXU
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perhaps you can use spacetranslate(num x, num y, num z) or glTranslatef(x,z,-y);



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